Motivation for participation in health & wellbeing studies

Context: part of the Quality of Life Technologies Lab Contribution: initiator and lead researcher, working in collaboration with Prof. Katarzyna Wac, Alba Kejser Perez, Cecilie Rostentoft, Elisabeth Brinth Refstrup, and Mads Schnoor Hansen. Duration: July 2019 – December 2020 In this research project, we aim at qualifying and quantifying the human factors that lead toContinue reading “Motivation for participation in health & wellbeing studies”

CowCow: Smart contracts for meat and dairy

Context: case study at the University of Copenhagen Duration: August 2018 Contribution: back-end developer, working in collaboration with Christian Keilstrup Ingwersen, Emil von Buchwald, Martin Juel Nielsen, and Christian Kjær Larsen Technology: Solidity Outcome: the highest grade in the Blockchain Technologies Summer School This project showcases a solution on how blockchain can be used toContinue reading “CowCow: Smart contracts for meat and dairy”

mQoL: mobile Quality of Life lab

Context: part of the Quality of Life Technologies Lab Duration: January 2018 – December 2018 Contribution: lead researcher, working in collaboration with Prof. Vero Estrada Galiñanes and Prof. Katarzyna Wac Technology: Marvel Honour: nominated for the best data-driven innovation award at the ACM Digital Health conference There is a massive need for helping people takingContinue reading “mQoL: mobile Quality of Life lab”

Innosund: study on distributed coordination of elder care

Context: research project at the University of Copenhagen Duration: August 2014 – January 2016 Contribution: researcher and developer, working in collaboration with Andreas Johansen, Frederik Lauridsen, Konstantin Slavin-Borovskij, and Prof. Troels Mønsted Technology: Javascript Outcomes: qualified for the University of Copenhagen Innovation Hub, the highest grade in 2 courses, and 3 publications Innosund was aContinue reading “Innosund: study on distributed coordination of elder care”

Regroop: application for creating bigger and bigger groups

Context: case study at the University of Iasi Duration: April 2010 – May 2010 Contribution: user interface designer, working in collaboration with Mircea Pricop, Bogdan Gâza, Vlad Stoian, Oana Nițu, and Prof. Sabin Corneliu Buraga Technology: CSS Honour: mention at the national Imagine Cup software design contest Regroop was a cloud application that allowed peopleContinue reading “Regroop: application for creating bigger and bigger groups”

Zorah: temple showcase game

Context: part of the Digital Void Entertainment game development team Duration: August 2007 – September 2007 Contributions: architect and storyteller, working in collaboration with Adrian Popovici, Paul Iacob, Petronela Iacob, Andrei Vîrlan, and Iulian Arcuș Technology: PHP Honour: first prize at the Gamedev|ro online national contest Zorah was a temple showcase game. It included anContinue reading “Zorah: temple showcase game”

Jazzup: culture and art magazine

Context: case study at the University of Iasi Duration: October 2008 – April 2009 Contributions: developer and editor, working in collaboration with Andrada Aștefănoaie, Flavia Anița, and Codrin Dițu Technologies: Javascript, PHP Outcome: highest grade in a course Jazzup was a culture and art magazine by students from the departments of computer science and mathematics.Continue reading “Jazzup: culture and art magazine”

Worldbase: STRABAG database model

Duration: December 2007 – January 2008 Contribution: main modeller, working in collaboration with Ioana Marțin, Corina Dumea, Dragoș Vasiliu, and Prof. Emanuela Cerchez Technology: SQL Honour: best presentation award at the national Oracle Data Modelling contest The requirement for our team was a database for a company using weather data in its operations. Contribution: mainContinue reading “Worldbase: STRABAG database model”